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Welcome!

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Contact Info

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Resume

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Hello, I'm Rosario, an Italian Level Designer with 3+ years of experience in the industry. I completed my academic journey in 2019 where I primarily worked on various projects using Unreal Engine. 

I’ve worked for 3 years at Forge Studios making levels for Gauntlet Force, in Unity, and also wearing the game designer hat sometimes. My main duties varied from layout creation and gameplay implementation to set dressing. While working for my company I also attended the CGMA course Level Design for Games, where I learned more about Level design principles for 3d games.

 

I’m a big FPS and Action games lover, as I grew up playing those kinds of video games, especially the ones with multiplayer features, always ready to awaken my competitive side. Other than games, I love movies with strong characters and word-building (You can already guess my favorite movie Is “The Lord Of The Rings”!).

 

For more information about my work, you can check my Projects page. Thanks for having a look at my portfolio and if you have any questions don’t hesitate to reach me out! 

Key Skills

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  • Grey/white Boxing

  • Shape Language

  • Player Guidance

  • Metrics

  • Documentation

  • Communication 

  • Scripting (Unreal Blueprints)

  • Gameplay Implementation

  • Pacing

  • Level Layout 3D/2D

  • Puzzle Design

Programs

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  • Unreal Engine 4/5

  • Unity (Probuilder)

  • Source Engine

  • Photoshop

  • Pureref

  • Maya

  • KdenLive

  • Google Tools

  • Trello

  • Miro

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